Resident data ends at 5f84, program starts at 5f84, file ends at 18fbc Starting analysis pass at address 5f81 End of analysis pass, low address = 5f84, high address = 147b8 [Start of text] S001: "SPADVENTURE" S002: " Not really the Interactive Original By Willie Crowther and Don Woods (1973-7) Reconstructed by David M. Baggett (1993) and again by Graham Nelson (1994) Balances spells added by Patrick Walton (1996) " S003: "960912" S004: "6/2" S005: "a" S006: "You can't go that way." S007: "the" S008: "the" S009: "the" S010: "the" S011: "the" S012: "the" S013: "the" S014: "the" S015: "the" S016: "the" S017: "the" S018: "the" S019: "Darkness" S020: "It is pitch dark, and you can't see a thing." S021: "As good-looking as ever." S022: "Nameless item" S023: "your former self" S024: "the" S025: "copy a scroll into your spell book" S026: "cause an object to give off light" S027: "open even locked or enchanted objects" S028: "You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully." S029: "It's a small brick building. It seems to be a well house." S030: "The road is dirt, not yellow brick." S031: "The trees of the forest are large hardwood oak and maple, with an occasional grove of pine or spruce. There is quite a bit of undergrowth, largely birch and ash saplings plus nondescript bushes of various sorts. This time of year visibility is quite restricted by all the leaves, but travel is quite easy if you detour around the spruce and berry bushes." S032: "You have walked up a hill, still in the forest. The road slopes back down the other side of the hill. There is a building in the distance." S033: "It's just a typical hill." S034: "the" S035: "Why not explore it yourself?" S036: "You are inside a building, a well house for a large spring." S037: "The stream flows out through a pair of 1 foot diameter sewer pipes. The only exit is to the west." S038: "The pipes are too small." S039: "The stream flows out through a pair of 1 foot diameter sewer pipes." S040: "Too small. The only exit is to the west." S041: "It's just a normal-looking set of keys." S042: "There are some keys on the ground here." S043: "Sure looks yummy!" S044: "some" S045: "There is tasty food here." S046: "There is a shiny brass lamp nearby." S047: "Your lamp is here, gleaming brightly." S048: "There is an empty bottle here." S049: "some" S050: "It looks like ordinary water to me." S051: "some" S052: "It looks like ordinary oil to me." S053: "You are in open forest, with a deep valley to one side." S054: "You are in open forest near both a valley and a road." S055: "You are in a valley in the forest beside a stream tumbling along a rocky bed." S056: "At your feet all the water of the stream splashes into a 2-inch slit in the rock. Downstream the streambed is bare rock." S057: "You don't fit through a two-inch slit!" S058: "You don't fit through a two-inch slit!" S059: "It's just a 2-inch slit in the rock, through which the stream is flowing." S060: "You are in a 20-foot depression floored with bare dirt. Set into the dirt is a strong steel grate mounted in concrete. A dry streambed leads into the depression." S061: "You're standing in it." S062: "It just looks like an ordinary grate mounted in concrete." S063: "You are in a small chamber beneath a 3x3 steel grate to the surface. A low crawl over cobbles leads inward to the west." S064: "They're just ordinary cobbles." S065: "You are crawling over cobbles in a low passage. There is a dim light at the east end of the passage." S066: "It's a small wicker cage." S067: "There is a small wicker cage discarded nearby." S068: "You are in a debris room filled with stuff washed in from the surface. A low wide passage with cobbles becomes plugged with mud and debris here, but an awkward canyon leads upward and west." S069: "Yuck." S070: "teleport to Inside Building" S071: "It's a three foot black rod with a rusty star on an end." S072: "A three foot black rod with a rusty star on one end lies nearby." S073: "You are in an awkward sloping east/west canyon." S074: "You are in a splendid chamber thirty feet high. The walls are frozen rivers of orange stone. An awkward canyon and a good passage exit from east and west sides of the chamber." S075: "A cheerful little bird is sitting here singing." S076: "At your feet is a small pit breathing traces of white mist. A west passage ends here except for a small crack leading on. Rough stone steps lead down the pit." S077: "The crack is far too small for you to follow." S078: "The pit is breathing traces of white mist." S079: "The crack is very small -- far too small for you to follow." S080: "Mist is a white vapor, usually water, seen from time to time in caverns. It can be found anywhere but is frequently a sign of a deep pit leading down to water." S081: "You are at one end of a vast hall stretching forward out of sight to the west. There are openings to either side. Nearby, a wide stone staircase leads downward. The hall is filled with wisps of white mist swaying to and fro almost as if alive. A cold wind blows up the staircase. There is a passage at the top of a dome behind you. Rough stone steps lead up the dome." S082: "solve a maze" S083: "The staircase leads down." S084: "The rough stone steps lead up the dome." S085: "This is a low room with a crude note on the wall: "You won't get it up the steps"." S086: "The note says, "You won't get it up the steps"." S087: "It's a large sparkling nugget of gold!" S088: "There is a large sparkling nugget of gold here!" S089: "The fissure is too terrifying!" S090: "You are on the east bank of a fissure slicing clear across the hall. The mist is quite thick here, and the fissure is too wide to jump." S091: "The fissure is too wide." S092: "You are on the west side of the fissure in the hall of mists." S093: "The fissure is too wide." S094: "some" S095: "They look to be of the highest quality!" S096: "There are diamonds here!" S097: "A crystal bridge now spans the fissure." S098: "It spans the fissure, thereby providing you a way across." S099: "The fissure looks far too wide to jump." S100: "You are at the west end of the hall of mists. A low wide crawl continues west and another goes north. To the south is a little passage 6 feet off the floor." S101: "You are at the east end of a very long hall apparently without side chambers. To the east a low wide crawl slants up. To the north a round two foot hole slants down." S102: "You are at the west end of a very long featureless hall. The hall joins up with a narrow north/south passage." S103: "You are at a crossover of a high N/S passage and a low E/W one." S104: "You know as much as I do at this point." S105: "Dead End" S106: "You have reached a dead end." S107: "You'll have to go back the way you came." S108: "You are in the hall of the mountain king, with passages off in all directions." S109: "Well, perhaps not quite all directions." S110: "I wouldn't mess with it if I were you." S111: "A huge green fierce snake bars the way!" S112: "You are in a low N/S passage at a hole in the floor. The hole goes down to an E/W passage." S113: "They're probably worth a fortune!" S114: "There are bars of silver here!" S115: "some" S116: "You are in the south side chamber." S117: "It's all quite exquisite!" S118: "There is precious jewelry here!" S119: "some" S120: "You are in the west side chamber of the hall of the mountain king. A passage continues west and up here." S121: "They're a numismatist's dream!" S122: "There are many coins here!" S123: "many" S124: "You are in a large room, with a passage to the south, a passage to the west, and a wall of broken rock to the east. There is a large "Y2" on a rock in the room's center." S125: "teleport to Inside Building" S126: "There is a large "Y2" painted on the rock." S127: "You are in a jumble of rock, with cracks everywhere." S128: "You're at a low window overlooking a huge pit, which extends up out of sight. A floor is indistinctly visible over 50 feet below. Traces of white mist cover the floor of the pit, becoming thicker to the right. Marks in the dust around the window would seem to indicate that someone has been here recently. Directly across the pit from you and 25 feet away there is a similar window looking into a lighted room. A shadowy figure can be seen there peering back at you." S129: "The only passage is back east to Y2." S130: "It looks like a regular window." S131: "It's so deep you can barely make out the floor below, and the top isn't visible at all." S132: "Evidently you're not alone here." S133: "The shadowy figure seems to be trying to attract your attention." S134: "You are in a dirty broken passage. To the east is a crawl. To the west is a large passage. Above you is a hole to another passage." S135: "You are on the brink of a small clean climbable pit. A crawl leads west." S136: "It looks like you might be able to climb down into it." S137: "You are in the bottom of a small pit with a little stream, which enters and exits through tiny slits." S138: "You don't fit through the tiny slits!" S139: "The slits form a complex pattern in the rock." S140: "You are in a large room full of dusty rocks. There is a big hole in the floor. There are cracks everywhere, and a passage leading east." S141: "They're just rocks. (Dusty ones, that is.)" S142: "Maze" S143: "You are in a maze of twisty little passages, all alike." S144: "Easier said than done." S145: "You are on the brink of a thirty foot pit with a massive orange column down one wall. You could climb down here but you could not get back up. The maze continues at this level." S146: "It looks like you could climb down it." S147: "You'll have to climb down to find out anything more..." S148: "You are at a complex junction. A low hands and knees passage from the north joins a higher crawl from the east to make a walking passage going west. There is also a large room above. The air is damp here." S149: "You are in bedquilt, a long east/west passage with holes everywhere. To explore at random select north, south, up, or down." S150: "You are in a room whose walls resemble swiss cheese. Obvious passages go west, east, ne, and nw. Part of the room is occupied by a large bedrock block." S151: "It's just a huge block." S152: "You are at the west end of the twopit room. There is a large hole in the wall above the pit at this end of the room." S153: "It is too far up for you to reach." S154: "The hole is in the wall above the pit at this end of the room." S155: "You are at the bottom of the western pit in the twopit room. There is a large hole in the wall about 25 feet above you." S156: "You are at the east end of the twopit room. The floor here is littered with thin rock slabs, which make it easy to descend the pits. There is a path here bypassing the pits to connect passages from east and west. There are holes all over, but the only big one is on the wall directly over the west pit where you can't get to it." S157: "They almost form natural stairs down into the pit." S158: "You are at the bottom of the eastern pit in the twopit room. There is a small pool of oil in one corner of the pit." S159: "It looks like ordinary oil." S160: "The hole is in the wall above you." S161: "You are in a large low circular chamber whose floor is an immense slab fallen from the ceiling (slab room). East and west there once were large passages, but they are now filled with boulders. Low small passages go north and south, and the south one quickly bends west around the boulders." S162: "It is now the floor here." S163: "They're just ordinary boulders." S164: "You are in a secret N/S canyon above a large room." S165: "You are in a secret N/S canyon above a sizable passage." S166: "You are in a secret canyon at a junction of three canyons, bearing north, south, and se. The north one is as tall as the other two combined." S167: "You are in a large low room. Crawls lead north, se, and sw." S168: "This is a dead end crawl." S169: "You are in a secret canyon which here runs E/W. It crosses over a very tight canyon 15 feet below. If you go down you may not be able to get back up." S170: "You are at a wide place in a very tight N/S canyon." S171: "The canyon here becomes too tight to go further south." S172: "You are in a tall E/W canyon. A low tight crawl goes 3 feet north and seems to open up." S173: "A large stalactite extends from the roof and almost reaches the floor below. You could climb down it, and jump from it to the floor, but having done so you would be unable to reach it to climb back up." S174: "You could probably climb down it, but you can forget coming back up." S175: "You are in a secret canyon which exits to the north and east." S176: "I wouldn't mess with it if I were you." S177: "A huge green fierce dragon bars the way!" S178: "The body of a huge green dead dragon is lying off to one side." S179: "The canyon runs into a mass of boulders -- dead end." S180: "This is the pirate's dead end." S181: "It's the pirate's treasure chest, filled with riches of all kinds!" S182: "The pirate's treasure chest is here!" S183: "You are in a long, narrow corridor stretching out of sight to the west. At the eastern end is a hole through which you can see a profusion of leaves." S184: "The leaves appear to be attached to the beanstalk you climbed to get here." S185: "some" S186: "You are at the top of a steep incline above a large room. You could climb down here, but you would not be able to climb up. There is a passage leading back to the north." S187: "You are in the giant room. The ceiling here is too high up for your lamp to show it. Cavernous passages lead east, north, and south. On the west wall is scrawled the inscription, "Fee fie foe foo" [sic]." S188: "It says, "Fee fie foe foo [sic]."" S189: "The nest is filled with beautiful golden eggs!" S190: "There is a large nest here, full of golden eggs!" S191: "The passage here is blocked by a recent cave-in." S192: "You are at one end of an immense north/south passage." S193: "It's just a big iron door." S194: "The way north is barred by a massive, rusty, iron door." S195: "The way north leads through a massive, rusty, iron door." S196: "You are in a magnificent cavern with a rushing stream, which cascades over a sparkling waterfall into a roaring whirlpool which disappears through a hole in the floor. Passages exit to the south and west." S197: "Wouldn't want to go down in in a barrel!" S198: "The trident is covered with fabulous jewels!" S199: "There is a jewel-encrusted trident here!" S200: "You are in the soft room. The walls are covered with heavy curtains, the floor with a thick pile carpet. Moss covers the ceiling." S201: "The carpet is quite plush." S202: "They seem to absorb sound very well." S203: "It just looks like your typical, everyday moss." S204: "It's just a small velvet pillow." S205: "A small velvet pillow lies on the floor." S206: "This is the oriental room. Ancient oriental cave drawings cover the walls. A gently sloping passage leads upward to the north, another passage leads se, and a hands and knees crawl leads west." S207: "They seem to depict people and animals." S208: "It's a delicate, precious, ming vase!" S209: "The floor is littered with worthless shards of pottery." S210: "They look to be the remains of what was once a beautiful vase. I guess some oaf must have dropped it." S211: "You are following a wide path around the outer edge of a large cavern. Far below, through a heavy white mist, strange splashing noises can be heard. The mist rises up through a fissure in the ceiling. The path exits to the south and west." S212: "You can't really get close enough to examine it." S213: "You are in an alcove. A small northwest path seems to widen after a short distance. An extremely tight tunnel leads east. It looks like a very tight squeeze. An eerie light can be seen at the other end." S214: "You're in a small chamber lit by an eerie green light. An extremely narrow tunnel exits to the west. A dark corridor leads northeast." S215: "teleport between At Y2 and Plover Room" S216: "an" S217: "Plover's eggs, by the way, are quite large." S218: "There is an emerald here the size of a plover's egg!" S219: "You're in the dark-room. A corridor leading south is the only exit." S220: "A massive stone tablet imbedded in the wall reads: "Congratulations on bringing light into the dark-room!"" S221: "There is a platinum pyramid here, 8 inches on a side!" S222: "The platinum pyramid is 8 inches on a side!" S223: "You are in an arched hall. A coral passage once continued up and east from here, but is now blocked by debris. The air smells of sea water." S224: "You're in a large room carved out of sedimentary rock. The floor and walls are littered with bits of shells imbedded in the stone. A shallow passage proceeds downward, and a somewhat steeper one leads up. A low hands and knees passage enters from the south." S225: "It's incredibly large!" S226: "Off to one side lies a glistening pearl!" S227: "You are in a long sloping corridor with ragged sharp walls." S228: "You are in a cul-de-sac about eight feet across." S229: "You are in an anteroom leading to a large passage to the east. Small passages go west and up. The remnants of recent digging are evident." S230: "A sign in midair here says "Cave under construction beyond this point. Proceed at own risk. [Witt Construction Company]"" S231: "There are a few recent issues of "Spelunker Today" magazine here." S232: "I'm afraid the magazines are written in Dwarvish." S233: "a few" S234: "You are at Witt's End. Passages lead off in *all* directions." S235: "You have crawled around in some little holes and found your way blocked by a recent cave-in. You are now back in the main passage." S236: "You are in a north/south canyon about 25 feet across. The floor is covered by white mist seeping in from the north. The walls extend upward for well over 100 feet. Suspended from some unseen point far above you, an enormous two-sided mirror is hanging parallel to and midway between the canyon walls. A small window can be seen in either wall, some fifty feet up." S237: "The mirror is obviously provided for the use of the dwarves who, as you know, are extremely vain." S238: "The mirror is obviously provided for the use of the dwarves, who as you know, are extremely vain." S239: "You're at a low window overlooking a huge pit, which extends up out of sight. A floor is indistinctly visible over 50 feet below. Traces of white mist cover the floor of the pit, becoming thicker to the left. Marks in the dust around the window would seem to indicate that someone has been here recently. Directly across the pit from you and 25 feet away there is a similar window looking into a lighted room. A shadowy figure can be seen there peering back at you." S240: "The only passage is back west to the junction." S241: "You are at the edge of a large underground reservoir. An opaque cloud of white mist fills the room and rises rapidly upward. The lake is fed by a stream, which tumbles out of a hole in the wall about 10 feet overhead and splashes noisily into the water somewhere within the mist. The only passage goes back toward the south." S242: "You are in a long winding corridor sloping out of sight in both directions." S243: "The corridor slopes steeply up and down." S244: "You are on one side of a large, deep chasm. A heavy white mist rising up from below obscures all view of the far side. A southwest path leads away from the chasm into a winding corridor." S245: "The path winds southwest." S246: "It just looks like an ordinary, but unstable, bridge." S247: "Trolls are close relatives with rocks and have skin as tough as that of a rhinoceros." S248: "A burly troll stands by the bridge and insists you throw him a treasure before you may cross." S249: "The wreckage of the troll bridge (and a dead bear) can be seen at the bottom of the chasm." S250: "You are on the far side of the chasm. A northeast path leads away from the chasm on this side." S251: "You're in a long east/west corridor. A faint rumbling noise can be heard in the distance." S252: "The path forks here. The left fork leads northeast. A dull rumbling seems to get louder in that direction. The right fork leads southeast down a gentle slope. The main corridor enters from the west." S253: "The walls are quite warm here. From the north can be heard a steady roar, so loud that the entire cave seems to be trembling. Another passage leads south, and a low crawl goes east." S254: "You are on the edge of a breath-taking view. Far below you is an active volcano, from which great gouts of molten lava come surging out, cascading back down into the depths. The glowing rock fills the farthest reaches of the cavern with a blood-red glare, giving everything an eerie, macabre appearance. The air is filled with flickering sparks of ash and a heavy smell of brimstone. The walls are hot to the touch, and the thundering of the volcano drowns out all other sounds. Embedded in the jagged roof far overhead are myriad twisted formations composed of pure white alabaster, which scatter the murky light into sinister apparitions upon the walls. To one side is a deep gorge, filled with a bizarre chaos of tortured rock which seems to have been crafted by the devil himself. An immense river of fire crashes out from the depths of the volcano, burns its way through the gorge, and plummets into a bottomless pit far off to your left. To the right, an immense geyser of blistering steam erupts continuously from a barren island in the center of a sulfurous lake, which bubbles ominously. The far right wall is aflame with an incandescence of its own, which lends an additional infernal splendor to the already hellish scene. A dark, forboding passage exits to the south." S255: "Don't be ridiculous!" S256: "Great gouts of molten lava come surging out of the volvano and go cascading back down into the depths. The glowing rock fills the farthest reaches of the cavern with a blood-red glare, giving everything an eerie, macabre appearance." S257: "The sparks too far away for you to get a good look at them." S258: "Embedded in the jagged roof far overhead are myriad twisted formations composed of pure white alabaster, which scatter the murky light into sinister apparitions upon the walls." S259: "The gorge is filled with a bizarre chaos of tortured rock which seems to have been crafted by the devil himself." S260: "The river of fire crashes out from the depths of the volcano, burns its way through the gorge, and plummets into a bottomless pit far off to your left." S261: "The geyser of blistering steam erupts continuously from a barren island in the center of a sulfurous lake, which bubbles ominously." S262: "You are in a small chamber filled with large boulders. The walls are very warm, causing the air in the room to be almost stifling from the heat. The only exit is a crawl heading west, through which is coming a low rumbling." S263: "They're just ordinary boulders. They're warm." S264: "a selection of" S265: "You are walking along a gently sloping north/south passage lined with oddly shaped limestone formations." S266: "Every now and then a particularly strange shape catches your eye." S267: "You are standing at the entrance to a large, barren room. A sign posted above the entrance reads: "Caution! Bear in room!"" S268: "The sign reads, "Caution! Bear in room!"" S269: "You are inside a barren room. The center of the room is completely empty except for some dust. Marks in the dust lead away toward the far end of the room. The only exit is the way you came in." S270: "It just looks like ordinary dust." S271: "The chain has thick links of solid gold!" S272: "Maze" S273: "You are in a maze of twisty little passages, all different." S274: "Dead End, near Vending Machine" S275: "You have reached a dead end. There is a massive vending machine here." S276: "The message reads, "This is not the maze where the pirate leaves his treasure chest."" S277: "Hmmm... There is a message here scrawled in the dust in a flowery script." S278: "The instructions on the vending machine read, "Insert coins to receive fresh batteries."" S279: "They look like ordinary batteries. (A sepulchral voice says, "Still going!")" S280: "There are fresh batteries here." S281: "They look like ordinary batteries." S282: "Some worn-out batteries have been discarded nearby." S283: "It's probably not a good idea to get too close. Suffice it to say the little guy's pretty aggressive." S284: "A threatening little dwarf hides in the shadows." S285: "There is a little axe here." S286: "It's just a little axe." S287: "You are at the northeast end of an immense room, even larger than the giant room. It appears to be a repository for the "Adventure" program. Massive torches far overhead bathe the room with smoky yellow light. Scattered about you can be seen a pile of bottles (all of them empty), a nursery of young beanstalks murmuring quietly, a bed of oysters, a bundle of black rods with rusty stars on their ends, and a collection of brass lanterns. Off to one side a great many dwarves are sleeping on the floor, snoring loudly. A sign nearby reads: "Do not disturb the dwarves!"" S288: "It looks like an ordinary, albeit enormous, mirror." S289: "An immense mirror is hanging against one wall, and stretches to the other end of the room, where various other sundry objects can be glimpsed dimly in the distance." S290: "You've seen everything in here already, albeit in somewhat different contexts." S291: "I wouldn't bother the dwarves if I were you." S292: "hundreds of angry" S293: "You are at the southwest end of the repository. To one side is a pit full of fierce green snakes. On the other side is a row of small wicker cages, each of which contains a little sulking bird. In one corner is a bundle of black rods with rusty marks on their ends. A large number of velvet pillows are scattered about on the floor. A vast mirror stretches off to the northeast. At your feet is a large steel grate, next to which is a sign which reads, "TREASURE VAULT. Keys in main office."" S294: "It just looks like an ordinary steel grate." S295: "The grate is open." S296: "The grate is closed." S297: "You've seen everything in here already, albeit in somewhat different contexts." S298: "It's a three foot black rod with a rusty mark on an end." S299: "A three foot black rod with a rusty mark on one end lies nearby." S300: "About Adventure" S301: "Instructions" S302: "History" S303: "Authenticity" S304: "Did you know..." S305: "There is information provided on the following: Instructions for playing A historical preface How authentic is this edition? " S306: "There is information provided on the following: Instructions for playing A historical preface How authentic is this edition? Did you know... " S307: "My Spell Book " S308: "mind probe" S309: "detect magic" S310: "animate" S311: "gust of wind" S312: "write to" S313: "read" S314: "recreate" S315: "destroy" S316: "copy" S317: "copy" S318: "send message" S319: "increment" S320: "decrement" S321: "decrement" S322: "apply 'ofclass' for" S323: ""name"" S324: ""create"" S325: ""recreate"" S326: ""destroy"" S327: ""remaining"" S328: ""copy"" S329: ""call"" S330: ""print"" S331: ""print_to_array"" S332: ""before"" S333: ""after"" S334: ""life"" S335: ""n_to/door_to"" S336: ""s_to/when_closed/when_off"" S337: ""e_to/with_key"" S338: ""w_to/door_dir"" S339: ""ne_to/react_before"" S340: ""se_to/add_to_scope"" S341: ""nw_to/react_after"" S342: ""sw_to/list_together"" S343: ""u_to/invent"" S344: ""d_to/plural"" S345: ""in_to/grammar"" S346: ""out_to/orders"" S347: ""initial/when_open/when_on"" S348: ""description"" S349: ""describe"" S350: ""article"" S351: ""cant_go"" S352: ""found_in"" S353: ""time_left"" S354: ""number"" S355: ""time_out/daemon"" S356: ""each_turn"" S357: ""capacity"" S358: ""short_name"" S359: ""parse_name"" S360: ""depositpoints"" S361: ""word_name"" S362: ""specification"" S363: ""purpose"" S364: ""number_known"" S365: ""describe_contents"" S366: ""learn_spell"" S367: ""forget_spell"" S368: ""magic"" S369: ""unmagic"" S370: ""array_of_spells"" S371: ""power_remaining"" S372: ""replace_batteries"" S373: ""height"" S374: ""following_you"" S375: ""angry"" S376: ""has_stolen_something"" S377: ""has_been_spotted"" S378: ""wake_up"" [End of text] [End of file]